AI Insights · Timothy · July 2022
Top 5 Puzzle Games on Android in Turkey Q2 2022
In Q2 2022, the top 5 puzzle games on Android in Turkey showed varying trends in downloads, active users, and revenue. Here’s a closer look at their performance.
In Q2 2022, the top 5 puzzle games on the Android platform in Turkey exhibited diverse trends in weekly downloads, active users, and revenue. The data, sourced from Sensor Tower, provides valuable insights into how these games performed over the quarter.
Words of Wonders: Crossword from Fugo Games saw its weekly downloads fluctuate, starting the quarter around 77K and dropping to about 43K in mid-May, before rebounding to approximately 75K by the end of June. Revenue reached a peak of $549 in the first week of April, gradually declining to $291 by the end of June. The game maintained a strong active user base, starting with 735K and closing the quarter with around 757K users.
Jigsaw Puzzles - Block Puzzle by Jigsaw Puzzles Berlin experienced a downward trend in weekly downloads, starting at 117K and dropping to about 31K by the end of June. Active users also decreased from 340K to approximately 216K over the same period. No revenue data was available for this game.
DOP 4: Draw One Part from SayGames Ltd saw its weekly downloads dip from around 75K at the start of the quarter, reaching a low of 18K in late May, but recovered to about 74K by the end of June. Active users followed a similar pattern, beginning at 175K, dipping to around 75K in late May, and rising back to 170K by the end of June. No revenue data was reported for this game.
QBlock: Wood Block Puzzle Game by Oakever Games showed a significant drop in weekly downloads from 72K at the beginning of the quarter to about 13K in late May, before climbing to 20K by the end of June. Revenue remained relatively stable, hovering around $80 to $100 throughout the quarter. Active users saw a peak at 291K in early May before fluctuating and ending the quarter at approximately 251K.
Brain Test - Thinking Game from ABIGLOBAL had a notable spike in weekly downloads in early April at 165K, but this number fell sharply to about 5K in early May, before recovering to 58K by the end of June. Active users mirrored this trend, starting at 132K, dropping to around 19K in mid-May, and rising to 82K by the end of the quarter. No revenue data was available for this game.
For more detailed insights and data, visit Sensor Tower.